In a powerful move to protect its citizens from the darker side of the digital world, India has passed a landmark bill banning online gambling, aiming to curb addiction, financial losses, and misleading platforms that have been targeting millions.
On August 2nd, India’s parliament gave the final nod to the Promotion and Regulation of Online Gaming Bill, a sweeping piece of legislation that outlaws games involving real money—such as online card games, poker, and fantasy sports. This decision comes on the heels of alarming data: online gaming companies were reportedly extracting around US$2.3 billion annually from nearly 450 million Indians.
What’s at Stake?
The move immediately cast uncertainty over India’s beloved fantasy cricket apps, including Dream11, the country’s largest fantasy gaming platform and a lead sponsor for India’s national cricket team. Dream11 had proudly landed a three-year deal in July 2023 to have its logo featured on the national team jerseys—a deal now hanging in limbo.
“If it’s not permissible, we’ll not do anything,” said BCCI Secretary Devajit Saikia, affirming that the cricket board will strictly follow national policies.
Following the bill’s passage, Dream11 responded by announcing the discontinuation of its cash games and contests. However, the company asked fans to “stay tuned,” hinting at possible adjustments once the bill is ratified by the President.
Why This Ban Matters
This isn’t just about fantasy sports or poker apps. The heart of the legislation lies in its human impact. With widespread reports of financial devastation, addiction, and even suicide linked to online gambling, the government has acted decisively to prevent further harm.
“This legislation is designed to curb addiction, financial ruin and social distress,” a government statement read. Authorities also linked some online gambling activities to money laundering and terrorism financing, underscoring the broader risks involved.
While the law takes a tough stance, it makes an important distinction between harmful gambling apps and constructive digital entertainment. E-sports, educational games, and safe social platforms remain unaffected, with Prime Minister Narendra Modi emphasizing that the law will “encourage e-sports and social online games” as part of India’s growing digital economy.
A Divided Industry
Many in the gaming industry had hoped for tighter regulation and taxation rather than a blanket ban. They now fear this approach may push users toward unregulated offshore sites, where player safety cannot be ensured.
Yet, for supporters of the bill, the priority is clear: people over profit.
As Technology Minister Ashwini Vaishnaw explained, the law is designed to “separate constructive digital recreation from betting, gambling, and fantasy money games that exploit users.”
Final Thoughts
India’s action sends a strong message: the digital future must be safe, inclusive, and mindful of its human cost. While the fallout for businesses like Dream11 is significant, the government believes the societal gains far outweigh the financial loss.
As the country stands at the crossroads of innovation and responsibility, this law is a reminder that not all progress is about profit—sometimes, it’s about protection.